Reworked Ball Stealing
In NBA 2K19, the ball robbery system has been revising to make it more fluid. If a player is open and a pinch looks easy to make, chances are you’ll be victorious with it.
This means that if you’re the type of player that just dribbles with the ball to count down the clock, you’ll be under more pressure to protect it or pass it to a teammate.
If you center on your specific traits in a game, you’ll build up a takeover meter. For example, if you are a rim guard, locking other players out of the paint will help to boost your bar.
Once it is full, you can let loose a special ability based on your play style. The particular skill you get depends heavily on the kind of attributes your player has, so planning your construct to suit your play style has never been more important.
No More Automated Contest System
You have to adjust your thumbstick according to how the supporter is moving to get around them. On the flip side, defenders must aggressively control their character with the stick to block shots too.
In general, the dribbling and ball-handling mechanics are more fluid and intuitive in 2K19 as well. Players have more power over what’s, in fact, happening on the screen.
Since of this bug, you’d often see players morph into each other, limbs go inside each other, and other odd collision issues. This created some big harms for the entirety of NBA 2K18.
Luckily, this is no longer an issue in NBA 2K19 and the animations are far better. When you crash with a player, your character will act as he should and not shove through or inside him.
If you’ve ever had any game-changing instant due to clipping issues in NBA 2K18 I’m sure you’ll be ecstatic to hear about this later.
New Taunts and Streetball Moves
When you’re walking all over your rivalry, this is the kind of stuff you’ll want to pull off. Of course, these kinds of show-off moves are dangerous.
There’s nothing incorrect with a bit of BM in the park, but none of these types of plays are obtainable out of the park and in the NBA, and rightly so.
Lay Up Shot Meters
On top of the new layup meter, transform has been made to the shot meter in general. You can now decide where to put the meter – by your feet, your hands, or turn them off completely.
Another quality of life development such as a color picker for the shot meter has been thrown in too.
New Experience in the Paint
Getting past the security of your opponents won’t be such an easy task in NBA 2K19. There won’t be any easy trips into the coat because of the new collision and new ball stealing mechanics. Players will have to work harder to get layups that are actually open.
And if you let your safeguard down for too long or keep control of the ball in amongst a grouping of the other team, expect the ball to be snatched from you.
If you keep cheesing the ball off of the AI or keep using the same starts to get simple points, expect the AI to respond to that. The AI will begin to learn how you play and you’ll continuously need to mix things up to stay out on top.
What is your opinion on the new NBA 2K19 features? Do any of the new modify to make you involved sufficient to try the game?
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